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Monday, August 09, 2004

Doom 3 - Part I

I just started playing this much anticipated game from id Software. It is one of the most hyped games in recent memory. As I mentioned in another post the Doom franchise has a place in gaming history. And as such an icon, my expectations are pretty high for this game.

The original Doom games were all about smash-mouth first person shooting. Hordes of demons and hell's minions attacked you and you had to use your quickness and firepower to overcome the odds. This new game is totally different (so far). The game is dark, very dark. Things jump out of the dark at you. You tend to survey a room for possible problem spots before entering whereas in the original doom games you pretty much just plowed on full steam ahead. The atmosphere is far scarier than the originals. So far I haven't been told much of the plot yet. I am still a space marine trying to get back with my unit.

I'm not really sure if I like this game yet. Don't get me wrong, it is a stunningly beautiful game from a graphics point of view. But the pace is so different from what I imagined. The gameplay doesn't break any new ground and the AI is pretty predictable. Hopefully, as the story line unfolds, I'll start to feel better about this game. Maybe my expectations were too high. I hope not.